Pointer Update:


13/09/25
- General Optimizations
- Drawn pointer Sprite
- Made Script that changes color of the pointer based on current shape (edited lvl3 node2d too to conform), works with calls to the parent Node and its own shader
- Made it Follow the ActiveShape position
- Made Pointer rotate to point at the NextLvlButton
14/09/25:
- Changed Pointer Logic to separate handler and pointer itself
- Made Pointer Hide itself once the buttons it’s pointing at gets pressed
- Made Pointer Hide itself if the button its pointing at is not visible
- Made Pointer scale inversely relative to distance
- Made Pointer hide when closer than 50 px to the button
- Made PointerHandler look for buttons in nested scenes
- Made EVERY level’s root script support the pointer
- Pointer Debug
- NextLvlButton debug
- Minor Debugs
- Minor Optimizations
Get Morphbound: Test in Progress (Early Access)
Download NowName your own price
Morphbound: Test in Progress (Early Access)
A Platformer? A PuzzleGame? An AI Escaping game? Surely an... experience?!
| Status | In development |
| Author | lexyDev |
| Genre | Platformer |
| Tags | 2D, Character Customization, Indie, Narrative, Physics, Pixel Art, Puzzle-Platformer, Sci-fi, Story Rich |
| Languages | English |
| Accessibility | Subtitles |
More posts
- Eyes update! (v0.0.50)52 days ago
- 23/09/25:65 days ago
- 22/09/25:65 days ago
- 20/09/25:65 days ago
- 19/09/25:69 days ago
- 18/09/25: Neon Lamp Update69 days ago
- 17/09/25:71 days ago
- 16/09/2572 days ago
- 15/09/25:73 days ago

Leave a comment
Log in with itch.io to leave a comment.