01/09/25:
- Drawn Menu Button
- Drawn Menu Button Pressed
- Added Shortcut to the Menu (shift+M)
- Noticed bug: pressing f11 now doesn’t change window type anymore but makes it smaller making black borders appear
- Drawn Retry Button
- Drawn Retry Button Pressed
- Added Shortcut to Retry (shift+R)
- Fixed and polished buttons’ bugs and messiness so that spamming them won’t crash the game
- Created orbGenerator animation (150+ frames) (animatedSprite2D)
- Tweaked orb spawnTime to make it work with the new animation
- Fixed Intro stuff with BiscuitDialogue.gd
- Added Light that only affects the orbGenerator animation so it doesn’t get darkened when not lit
- Edited every level/menu so the orbGenerator is correctly aligned with the tileset
- Made GUI Buttons Semi-transparent so they don’t kill vibes
Get Morphbound: Test in Progress (Early Access)
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Morphbound: Test in Progress (Early Access)
A Platformer? A PuzzleGame? An AI Escaping game? Surely an... experience?!
Status | In development |
Author | lexyDev |
Genre | Platformer, Puzzle |
Tags | 2D, Character Customization, Indie, Narrative, Physics, Pixel Art, Sci-fi, Story Rich |
Languages | English |
Accessibility | Subtitles |
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