06/09/25: FIRST EARLY ACCESS DEMO RELEASE






YEP, THIS IS THE FIRST RELEASE OF
Morphbound: Test In Progress (Early Access Demo)
The game is obviously not to be considered finished. Not even close...
I'm publishing Version 0.0.25
HOPE you Enjoy it !!!
:D
the following is today's log as usual:
- Edited intro’s “end_level” (area2d) script to make it reusable and change scene to whatever packed scene i need.
- Fixed mistakes in Button’s script. Works as intended now
- Added new Tile to the tileset
- Edited TileSet Normal Map for new tile lighting
- Edited Tileset CollisionShapes to reflect new tileSet
- Edited Tileset OcclusionLayer to reflect new tileSet
- Added Vertical Drag to cameras to reduce Jittering and Smooth them out in general
- Redesigned Menu to show hidden drop after pressing the Start Button instead of just loading the next scene
- Other small improvements and polish
- Edited SpecialPropertyEntry.gd “SpawnWalls” to say SpawnStuff since it can SHOW almost anything
- Made Parkour section in the Menu to only be visible after pressing the reveal button
- Intro Polishing (30min)
- Check and polish for demo Release
- Fully REDRAWN HowToPlay Scene with the current tileSet (was still the purple initial tileset)
- Polished HowToPlay Scene (1h)
- PlayTest and Polish (45min)
- Compiled Early Access Demo
- Playtested Compiled Demo
- Published logs and Demo
Get Morphbound: Test in Progress (Early Access)
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Morphbound: Test in Progress (Early Access)
A Platformer? A PuzzleGame? An AI Escaping game? Surely an... experience?!
Status | In development |
Author | lexyDev |
Genre | Platformer, Puzzle |
Tags | 2D, Character Customization, Indie, Narrative, Physics, Pixel Art, Sci-fi, Story Rich |
Languages | English |
Accessibility | Subtitles |
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