09/09/25:
- Level Editor now uses the tileset from the game
- Level Editor can place objects
- Created TitleScreen scene
- Added “Play” area2d and handled logic as if it were a button (from now on referred as PlayButton)
- Added “Challenges” area2d and handled logic as if it were a button (from now on referred as ChallengesButton)
- Moved Levels in the Challenges folder to be separate from main story mode
- Completely reworked NextLvlButton Logic to be more versatile and scalable
- Next Level is now not found from a string manipulation but manually set in the editor
- “Rewired” Level connections
- Added “Tutorial” area2d and handled logic as if it were a button (from now on referred as ChallengesButton)
- Added Starting zoom to camera script to set it in the editor
- Added Camera to titleScreen for future effect ease
- Added ZoomIn on the menu at the beginning of the scene
- Mouse can zoom in the menu
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Morphbound: Test in Progress (Early Access)
A Platformer? A PuzzleGame? An AI Escaping game? Surely an... experience?!
| Status | In development |
| Author | lexyDev |
| Genre | Platformer |
| Tags | 2D, Character Customization, Indie, Narrative, Physics, Pixel Art, Puzzle-Platformer, Sci-fi, Story Rich |
| Languages | English |
| Accessibility | Subtitles |
More posts
- Eyes update! (v0.0.50)52 days ago
- 23/09/25:65 days ago
- 22/09/25:65 days ago
- 20/09/25:65 days ago
- 19/09/25:69 days ago
- 18/09/25: Neon Lamp Update70 days ago
- 17/09/25:71 days ago
- 16/09/2572 days ago
- 15/09/25:73 days ago
- Pointer Update:74 days ago

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